![]() It feels more on pace with the original Diablo III where legendaries are rarer and players almost feel a bit thirsty for drops? Are you happy with the current pacing? The character progression speed of Diablo Immortal feels much slower than Diablo III: Reaper of Souls. A healthy mix of skills that are either new, improved, or familiar help us honor the legacy of Diablo while still pushing in new directions. The interaction between Ice Crystal and Ray of Frost is one such new interaction. It's good when classes feel familiar and a bit comfortable like a Barbarian whirlwinding through a pack of enemies, but it's also important that we deliver new experiences.
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